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Why publish?

Your game could be the next big hit! Upload your presentation and let’s make it happen together
Experience
and Expertise
Even though our label is relatively new, we’re experienced developers who have led publishing campaigns for games of all sizes, we’re gamers too and that helps us get a fresh perspective on games publishing in the modern day
Full Cycle Publishers
Game Development is hard and requires all your focus so we work hard to give you the room you need to focus on key areas of development while we focus on the big stuff like publishing, marketing and funding. Our full suite of services will make sure your development experience is as smooth as it can be.
Insight From Both Sides
Our team has both game publishers and game developers, so we’re well equipped to deal with the pitfalls that impact either side and we work hard to build cooperative pathways between the two.
Focus on Vision
When it comes to games, we really look for games with a strong vision that both inspires and delights us. But vision isn’t the only thing we look for as games that come from studios of all cultures are just as important to us and our goal. We want to give studios all the resources they need to bring out the best possible version of the game they’re making.
Quality Over Quantity
We’re very careful with the games we pick to support as we like to put an emphasis on quality but also clever, original experiences. No matter what genre you’re working in, we want to offer our full potential when it comes to promoting our games.
Our expectation
Here’s what we expect from a game pitch:
01
Narrative Description
We want to read about your vision for the game and what its story is. This is a first impression and it needs to paint a clear and engaging picture for what we can expect from your game.
02
Gameplay Description
The driving force of every game is gameplay and we want to see how you intend to complement your game’s narrative with gameplay. We want to see everything from base mechanics and gameplay loop to game length and key features.
03
Screenshots, Gameplay Trailers and Art
Anything you can show us about the game in action or concept goes a long way for us.
04
Demo
Ideally we hope to see a link to a vertical slice from you so we can better assess the game and where it stands.
05
Budget
We’d like an idea of how much you’ve spent, how much you need and what you need it for.
06
Sales Plans
We’d like to know what your plans are regarding platforms, sales and potential ports (if that is being considered).
07
Expectations
We’d like to know what you expect from a Publisher at the stage of development you’re in.
An ideal pitch deck is about 10-15 pages with a limit of 10 MB for PDF and 20 MB for PPT.
08
Team Description
We’d like to know more about your team, studio and previous works (if any)
09
Development Plan
We’d like to see what the current development plan looks like so we can better assess how we can offer our services to you.
05
Budget
We’d like an idea of how much you’ve spent, how much you need and what you need it for.
06
Sales Plans
We’d like to know what your plans are regarding platforms, sales and potential ports (if that is being considered).
07
Expectations
We’d like to know what you expect from a Publisher at the stage of development you’re in.
08
Team Description
We’d like to know more about your team, studio and previous works (if any)
09
Development Plan
We’d like to see what the current development plan looks like so we can better assess how we can offer our services to you.
An ideal pitch deck is about 10-15 pages with a limit of 10 MB for PDF and 20 MB for PPT.
Let's Collaborate!
Submit your pitch via this nifty form, or alternatively email us everything to publishing@the4winds.com
Attach a pitch
Less than 10 MB for PDF and 20 MB for PPT